Lumberjack's Dynasty (2020)

  • Quality Assurance
  • Live streaming
  • Design
  • Community management
  • Age Rating
  • Support

Lumberjack's Dynasty wasn't in Early Access yet, when I got involved more in the project. So even before I was busy with testing the game, creating several assets for marketing, social media and other, I got the chance to contribute to game design. In general I supported the team of Toplitz Productions and UMEO Studios all the way. I was mainly in charge of managing our community, creating marketing assets, providing player support (via email, forum and discord), testing and showcasting new patches and features as well as managing the external localisation.

Link to steam:
Link to video: